Reflex - 0.49.2
Posted: Sunday 19th of February 2017 05:47 PM
Quick point release today to address some bugs and help set things up for our next build.
There has been a lot of queries about our road map and future Reflex updates. We have some exciting plans in progress, we will making these plans known next week
* Server now correctly reports disconnected state to master server
* Fixed party UI to now draw when it's off screen
* Optimised how internal asset lists are stored, which improves performance of script functions that look up assets by string (i.e. nvgSvg())
* Fixed issue where server list wasn't properly automatically refreshing when entering the "browse servers" menu